Platform Architecture & Feature Guide
Documentation of Route 60 features, engine specifications, AI models, and simulation tools.
Battle Arena & Dual Engine Execution
Route /gameRoute 60 features a dual-mode battle environment designed for both strict competitive practice and freeform tabletop playtesting.
1. Automated Rules Mode
- Strict Turn Structure: Enforces standard turn lifecycle (Draw, Main, Attack, Pokemon Checkup).
- Legal Action Pruning: Automatically computes legal moves with
getLegalActions(prevents illegal retreats, invalid energy attachments, or unavailable attacks). - Continuous Modifiers: Dynamic Stadium adjustments (e.g. Beach Court retreat reduction, Area Zero Underdepths bench expansion to 8 slots).
2. Tabletop Sandbox Mode
- Freeform Drag & Drop: Move any card between Hand, Active, Bench, Discard, and Lost Zone at will.
- Manual Damage Manipulation: Click to increment or decrement damage counters freely on any target.
- Judge / Rewind Override: Step backwards in action history or inject specific testing boards on the fly.
Developer Fixtures & Quick Scenarios
Use the Dev Scenario toolbar inside /game to instantly reproduce complex competitive game states:
Sudden Death (1 Prize Race)Empty Bench DisruptionCharizard Multi-Energy CascadeLugia VSTAR Primal Turbo Setup